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Thoughts on AI product development, building in public, and the craft of shipping software that matters. Written from the trenches.
A build-in-public story about shipping Resolution Tracker in three weeks with a tight loop and AI help.

A solo-builder wrap-up: the shift from agency work to systems, sprints, and public shipping.

What I learned from building NextGame.dev in the open, including the wins, the failures, and everything in between.
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