Product build · Game
BuildingBrowser-based rebuild with Next.js and canvas rendering

02 · Project brief
A ground-up rebuild of Realm of Karitha as a browser-based game using Next.js, TypeScript, and HTML5 Canvas. Drops Web3 and focuses on core gameplay: sprite-based world rendering, housing systems, and social interactions running in the browser with no downloads. Currently a prototype with asset pipeline, sprite sheet management, and canvas rendering.
03 · Capabilities
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05 · Build details
Technology
06 · Contact
One conversation is enough to know whether this is a fit. Tell me what needs to work better.