Bringing Back Nokia Games: A Nostalgia-Driven Discovery Strategy
How we're recreating Nokia classics like Snake to test our emotional AI search platform and prove games can be built and launched quickly.
Who remembers spending hours on Snake during class? We just launched NextGame - our indie game discovery platform - and we're dogfooding it by building Nokia-style games ourselves!
The Nokia Era Was Special
- Games you could play anywhere, anytime
- No tutorials needed - just pure fun
- Perfect for quick breaks or long sessions
- That satisfying feeling of beating your high score
What We're Doing
- Building RetroSnake - a Nokia-style Snake remake
- Testing our own platform by becoming indie developers
- Proving games can be built and launched quickly
- Understanding what makes games emotionally engaging
RetroSnake is our first test case for the platform. We want to understand what emotional responses different games create - nostalgia, quick satisfaction, addictive gameplay loops.
By Recreating Nokia Classics, We're:
- Testing how our discovery platform works
- Building marketing campaigns that people actually care about
- Proving that quality games can ship fast using modern tools
Each game we launch becomes both a product AND a case study for how indie developers can succeed.
This is dogfooding, building in public, and solving the indie game discovery problem all at once.
What Nokia game do you want to see next? The classics like Space Impact, Bounce, and others could all make a comeback with modern web technology while maintaining that pure, simple gameplay that made them special.
How Emotional Search Works
Traditional game platforms use tags and categories. But players don't search that way. They search for feelings: "I want something nostalgic" → Find RetroSnake "I need quick fun" → Perfect match "Games that feel like my childhood" → Nokia classics Building the future of game discovery, one Nokia classic at a time.