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Amir Brooks
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SocialOctober 6, 20253 min readAmir Brooks

Building RetroSnake: Dogfooding Our Discovery Platform

Testing NextGame by becoming indie developers ourselves - building a Nokia-style Snake remake to understand emotional game discovery.

RetroSnakeNextGameBuilding in PublicDogfoodingGame Development

Just launched NextGame - our indie game discovery platform Now we're dogfooding it by becoming indie developers ourselves Starting with RetroSnake: Nokia-style Snake remake that we're building to test our own platform

The Impact We're Aiming For

  • **Real developer experience** - face the same challenges as the developers we're building for
  • **Emotional data collection** - understand what responses different games actually create
  • **Marketing validation** - prove our platform can help games get discovered
  • **Speed testing** - show that quality games can be shipped in 1-week cycles using AI tools

Why Nokia Games

Nokia games like Snake created specific emotional responses: nostalgia, quick satisfaction, addictive loops. Perfect test case for building a discovery platform that understands how games make people FEEL.

Each game we launch becomes both a product and a case study for how indie developers can succeed.

This is dogfooding, building in public, and solving the indie game discovery problem - starting with ourselves.

What We're Testing

  • Can we build and launch a game in one week?
  • Does our platform help with discovery?
  • What emotional patterns do different games create?
  • How can we improve the developer experience?

Follow along as we build in public and test whether our platform actually solves the problems we think it does.

Building RetroSnake: Dogfooding Our Discovery Platform